If your group's so smart
   
Proven, hands-on problem solving projects with big payoffs
Welcome...

We learn best by doing. This is the first of a new series of hands-on, creative problem-solving projects that teachers and trainers have found both engaging and effective. Each is easily adaptable for a wide range of ages and goals.

The projects are presented here as they were first developed for college groups, but they have also been used extensively from fourth grade through executive and military training.

We will add more and varied projects in the coming months.

Have Fun!


Useful Links to Foster Creatively:

Scientifics Online

Products that inspire science exploration." Edmund Scientific's at www.scientificsonline.com This site is like a super-sized science museum gift shop with equipment for astronomy, robots, physics and more. Great for creative hands-on learning.

Email us your favorite creative links and we will post the best...
with credit to you for the suggestion.


We want to hear from you.

Please send us your feedback about how the creative problem solving projects worked for your groups.

Click here, Feedback to tell us how your projects went.


About Creativity College

This site is an ongoing project developed by Larry Busch and the American Creativity Association.

Larry has taught and continues to teach creative problem solving techniques to thousands of students at Southern Illinois University Carbondale and holds creativity seminars for students in grades 4-12 and for corporations around the country.

Featured project #4
[For more projects, CLICK HERE]

High Top Hats

Challenge:

Design and build the tallest possible "hat" that can be balanced on one's head, without otherwise being touched, during a fifty -foot walk. For an excellent addition to the challenge, require the hat support  a small cup of water at its upper-most  point!

Typical time for this task:

20 minutes.

Materials:

Four (4) manila file folders, three (3) feet of tape (masking or cellophane), and six (6) feet of string. A pair of scissors and a ruler are all that is needed for construction. If water is involved, then a second cup will be needed to fill the first.

Ages:
Any group that can be trusted with scissors.

 Rules and limitations:

The hat and any attachments to it, such as guy wires, flying buttresses, etc., may be attached to and touch only the tester's head or neck. This diabolically means no extra touching or readjustments of the hat during the test walk! Yet, a system held in the mouth, woven into the hair, anchored at the ears or eye glasses is permitted so long as it only involves the tester's head and neck area. The project must, of course, be done within the time allowed and with only the materials provided.

If a catastrophic failure occures duing the intial test walk, one quick do over may be permitted. This might include a simple adjustment or a bold intervention of  tearing the system down to just a few inches in height. In any event, the entire test walk must be repeated.

Evalutaion:

If the walk is completed without the hat falling or becoming supported by the tester outside of the rules, measure it from the upper most portion of the tester's head to the upper most tip of the system (or to the rim of the same water-filled cup, any level of fill will do). The tilting of one's head for balance or greater height is permitted.

A common carpenter's retractable tape is excellent for the verticle measurement or, less suitably, the hats can be removed, placed on the floor, and compared. If a system partially collapses or droops, only verticle distance is measured and not linear bowed distance.

Tips for the presenter:

This system is best designed and built by a small team of 3-4 people, but it is also possible to do this on an individual basis.

Establish and show a convenient, unobstructed course to be walked at the time the project is presented. Encourage the whole team to take the test walk and provide verbal cues to the unencumbered tester.

A low ceiling and light fixtures will greatly limit the possibilities, so it is the most fun to test in a gymnasium or simialr type room. Bleachers, an open stair well, etc., can greatly help, particularly for filling a water cup should that be required. A step ladder is handy both for filling the cup and measuring the hats,  but it is highly recommend to have a responsible person hold it and supervise its use.

A quick do over option adds to both interesting group dynamics and alert contingency planning. For example, tearing a failed system in half and just clinching a piece of it in on'e teeth assures at least some points. Frequently, goups just cannot agree to abandon a failed plan. Such blunders create memorable, teachable moments.

Good luck!


Copyright, Larry Busch, 2005.


High Top Hats Pics
Click NEXT PIC to see more
See the Cardboard Boatrace Video
Choose your connection

 

Want to see more projects? Click on the button below...

Creativity College Projects

Creativity College
All projects provided here were developed by and come courtesy of the Creativity College and Larry Busch. If you use any of these projects please give credit to Larry and the Creativity College.
Larry Busch | Webmaster, e-mail at gwalker@ihcomm.com

This site created by Iron Horse Communications, www.ihcomm.com.